Just finished reading over the preview of the next "new" race to be a part of the PHB3. The Githzerai.
Due to my hatred of the sci-fi peg of psionics in the round hole of fantasy dnd, I never was much of a fan of the Gith. They were like Drow. Fun to fight as antagonists but I had zero interest in every making one into a hero.
They do have an interesting backstory though. Enslaved until they fought their way to freedom. It's a story that's pretty cliche but it still holds power and speaks to me in a way. Probably because I, like most everyone, love a good underdog. On the downside the whole githzerai/githyanki split is too close the whole elves/drow split. You can use the cliche WotC, but please, give it a new twist.
As for their powers, well, I like them. In general they reflect the new slant on psionics quite nicely and are definitely very useful (unlike the Dragonborn's lame breath "weapon"). If anything they might be a little too good. Getting a free shift of up to 3 squares is a super boon when using a second wind. Not only do you get HP back, but you also get to put some space between yourself and who or whatever was whaling on you. Iron Mind is also a tad strong, giving a short lived +2 bonus to all defenses. Compare that to the wizard's Shield utility spell. Both are Encounter powers and Shield gives a +4 bonus to defenses but the Iron Mind doesn't take up a power slot. Also, Iron Mind can be boosted to +4 and give damage resist with a couple of Epic Tier feats.
The Paragon path isn't bad but not especially gripping either. Much like any Paragon path I suppose. A couple of bonuses and a fancy title. Meh.
Their racial feats are nice. Again much like any feat they give some bonuses but their nothing to get excited about. My favorite is probably Iron Resolve of Zerthadlun because it gives the player a potentially difficult choice. Do you hold on to that last psionic power point for a +2 to saving throws, or spend it and hope you don't roll an 8 or 9 on your next save? I love that kind of decision and find that it's sorely missing in 4E.
A comment by Robert J. Schwalb, in regards to the racial feats got me to thinking. He said that, "Githzerai feats reinforce and expand the race's existing themes and mechanics." I can't argue with that, although I might quibble over the "expand" portion. The thing that occurred to me is that this is the big difference in feats in 4E as compared to 3.5.
In 3.5 feats were arguably the thing that defined one's character. Four fighters could be wildly different from one another based solely on the feats selected. In 4E feats have been relegated to small boosts to existing powers. One method was wildly liberating while the other almost forces feat selection to min/max. A number of 4E feats might sound good, or make for interesting character development, but if they don't synergize with your powers they're kinda wasted.
Anyways, back on track, I liked the Githzerai overll. I probably won't ever play a Gith character, but they're at least somewhat interesting now. Some nice powers. A few interesting feats. Good backstory. Really, what more could I ask for from any race?
Showing posts with label PHB3. Show all posts
Showing posts with label PHB3. Show all posts
Wednesday, August 5, 2009
Gith-sera-sera
Labels:
epic tier,
feats,
Githyanki,
Githzerai,
paragon paths,
PHB3,
preview,
racial feats,
racial powers
Thursday, July 9, 2009
Can you read my mind?
The Psion.
I wasn't expecting much when I got a look at the preview article for this "new" PHB3 class. I've never liked psionics as they always felt like a tacked on re-branded magic. Points instead of spell slots? That's creative. /sarcasm
However, after the preview of the monk class I was actually pretty excited about seeing what they'd do with the psion.
Right off the bat, I really like the new format with the designer's comments. So I'm going to focus on that rather than the nitty gritty of the psion class.
One thing that struck me is how the text refers to "psionic magic" but much of the commentary suggests that the psionic power source is more of a mental discipline. Which is it WotC? Because if it's the former...
I do like the class features of the Psion. Discipline Focus provides a couple of cool little powers, at least I'm guessing they're "little". I just wish they had given us another example to look at next to Telepathy. Andy Collins does give a hint on what the powers gained through Telepathy Focus do, so that's a bonus.
On the surface of it, Psionic Augmentation is a grand idea. Take an At-will power and with a little extra effort you can boost or change the effects. Excellent. Should be just the thing to spice up the otherwise bland spamming of the At-Wills.
On the downside, much like Crwth I thought that the swapping of Encounter Powers for augmentation points was pretty lame. While I like the idea of Augmentation the way they're doing it seems like a needlessly complicated system, and one that directly opposes the whole 4E simplicity. Crwth offers a good suggestion here but I'd go one further and eliminate the unnecessary bookkeeping of a points system. Make the Psionic Augmentation feature into the classes Encounter Power, with the appropriate levels (Augmentation I, Aug II, Aug III etc...) When the character uses a psion At-Will power the player can then augment it as his/her encounter power. The effect would be up to the level of the highest augmentation the character has attained.
The table on how many points one gets at what level is just... well, it's bad. I had to read it a couple of times before figuring out what the hell they were trying to say. While I'm not the brightest bulb on the tree, I'm not exactly retarded either. Surely there was a plainer/clearer way for WotC to get that info across. It was actually the commentary from Stephen Schubert that finally cleared it up.
The rest of the commentary is irksome. They took the old spellcasting and made it total vanilla but they brought across the 3.5 psionic point system? Because, according to Mike Mearls they "wanted to hit on the same compelling features that made psionics popular before"? Seriously? Psionics was compelling and popular? Am I that out of touch?
It also felt like time to "push the game in a new direction". Okay, I like that idea. The aim is noble but isn't this "new direction" the same old direction of 3.5? Sure, the "new" system, as Andy points out, still gives the player At-Wills to use after the points are all spent but that's just going to feel like a let-down. After firing off augmented versions for first half of an encounter who's going to enjoy going back to the plain Jane vanilla version?
Although Crwth concluded his Psion post with a tongue in cheek barb at your's truly, I am seriously thinking of giving the Psion a playtest just to see if my fears are baseless.
I wasn't expecting much when I got a look at the preview article for this "new" PHB3 class. I've never liked psionics as they always felt like a tacked on re-branded magic. Points instead of spell slots? That's creative. /sarcasm
However, after the preview of the monk class I was actually pretty excited about seeing what they'd do with the psion.
Right off the bat, I really like the new format with the designer's comments. So I'm going to focus on that rather than the nitty gritty of the psion class.
One thing that struck me is how the text refers to "psionic magic" but much of the commentary suggests that the psionic power source is more of a mental discipline. Which is it WotC? Because if it's the former...
I do like the class features of the Psion. Discipline Focus provides a couple of cool little powers, at least I'm guessing they're "little". I just wish they had given us another example to look at next to Telepathy. Andy Collins does give a hint on what the powers gained through Telepathy Focus do, so that's a bonus.
On the surface of it, Psionic Augmentation is a grand idea. Take an At-will power and with a little extra effort you can boost or change the effects. Excellent. Should be just the thing to spice up the otherwise bland spamming of the At-Wills.
On the downside, much like Crwth I thought that the swapping of Encounter Powers for augmentation points was pretty lame. While I like the idea of Augmentation the way they're doing it seems like a needlessly complicated system, and one that directly opposes the whole 4E simplicity. Crwth offers a good suggestion here but I'd go one further and eliminate the unnecessary bookkeeping of a points system. Make the Psionic Augmentation feature into the classes Encounter Power, with the appropriate levels (Augmentation I, Aug II, Aug III etc...) When the character uses a psion At-Will power the player can then augment it as his/her encounter power. The effect would be up to the level of the highest augmentation the character has attained.
The table on how many points one gets at what level is just... well, it's bad. I had to read it a couple of times before figuring out what the hell they were trying to say. While I'm not the brightest bulb on the tree, I'm not exactly retarded either. Surely there was a plainer/clearer way for WotC to get that info across. It was actually the commentary from Stephen Schubert that finally cleared it up.
The rest of the commentary is irksome. They took the old spellcasting and made it total vanilla but they brought across the 3.5 psionic point system? Because, according to Mike Mearls they "wanted to hit on the same compelling features that made psionics popular before"? Seriously? Psionics was compelling and popular? Am I that out of touch?
It also felt like time to "push the game in a new direction". Okay, I like that idea. The aim is noble but isn't this "new direction" the same old direction of 3.5? Sure, the "new" system, as Andy points out, still gives the player At-Wills to use after the points are all spent but that's just going to feel like a let-down. After firing off augmented versions for first half of an encounter who's going to enjoy going back to the plain Jane vanilla version?
Although Crwth concluded his Psion post with a tongue in cheek barb at your's truly, I am seriously thinking of giving the Psion a playtest just to see if my fears are baseless.
Labels:
Andy Collins,
mike mearls,
PHB3,
playtesting,
psion,
psionics,
Stephen Schubert
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