Here's a quick little exercise that came to mind yesterday.
Look around at the other characters in your party. Now ask yourself, "how is he/she/it different now than at 1st level?"
Here are my answers after just finishing fourth level.
Our ranger uses Twin Strike by default and has had that since 1st level. Nothing I'd call new there. Unless his Bear Trap is new. Could be but I'm pretty sure he's had that for quite a while.
Our rogue has used Bait & Switch twice recently, both to cool effect. Is that a recent addition? I don't remember seeing it a month ago so I'm guessing yes.
Our paladin used a smite of some kind that I thought was new.
Our cleric is pretty much a Lance of Faith guy. Recently he used another burst effect which was pretty cool and I don't remember seeing before.
Our warlord uses Wolfpack Tactics to good effect, but I'm pretty sure he's had that from the get go.
Now, having just leveled up to 5th and gaining a second Daily Power, I'm predicting that a month from now the answer to the above question will be different. Sure, it's only a Daily so it won't ever become a signature move like my Thunderwave. But with two Daily powers at our disposal we might not be so stingy with them either. Ergo we should finally begin to see some noticable advancement in our characters.
As a second exercise I'd like to ask my group to name even one of my character's Encounter powers. Or a Daily. I'm pretty sure I'd get blank stares. Maybe some drooling.
To be honest, the only ones I can think of are the ranger's Bear Trap and the rogue's Bait and Switch.
I guess the bottom line is that the first four levels are pretty much defined by one or two At-Will powers. There are some Encounter powers and some feats in there, but they never seem to truly stand out. That seems... odd, somehow.
Showing posts with label Encounter Powers. Show all posts
Showing posts with label Encounter Powers. Show all posts
Tuesday, July 28, 2009
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