While I'm thinking about it, why does the Barbarian class exist in 3rd edition? What's it's reason for being? It's raison d'etre?
I remember when the class first appeared in Unearthed Arcana in AD&D. It was with the Cavalier and a couple other classes I don't remember. In those heady days of the eighties, it was a fun class. A twist for those who were tired of the fighter, ranger, and paladin.
That was then. Now however, I think the barbarian has no place in the 21st century, or 4e for that matter.
As I understand the class, the barbarian is a savage from the wildlands. A brute with a big axe and terrible table manners. Superstitions instead of enlightened education. A sore thumb in the polite fist of civilization.
Give the class some trap sense and some DR and the rage ability and okay, I'm with you. I even like the d12 HD, if for no other reason than to finally give me a reason to roll the most ignored die in the set.
However, when you add in the ability to multi-class the barbarian becomes a WTF class.
I mean, add a level of rogue or fighter or wizard and suddenly the barbarian is reading at a high school level. Not unless he's been questing through dungeons sponsored by Hooked on Phonics.
I say, roll those barbarian abilities into a talent tree and dump this lame class into the fighter barrel. Instead of being a seperate class the superstitious, illiterate, axe swinging beserker with terrible hygene and anger management issues can be roleplayed, as it should be.
At the very least rename the class. Call it a Beserker and free it from all the baggage our civilized snobbery attaches to the word "barbarian".
Showing posts with label DR. Show all posts
Showing posts with label DR. Show all posts
Thursday, September 27, 2007
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