When the warlock first appeared as a class I barely noticed. As a dedicated player of spellcasters it caught my eye but only as a novel new twist. I didn't even give it much of a read as I was much more interested in Pact Magic and Dragon Magic which Crwth had also added to the library around that time.
So for a long time the Warlock simply flew below my radar.
Recently however, I returned to gaming at the play-by-post boards over at WotC (Real_Adventures if you're curious). As such I'm seeing a lot of warlocks being put forth as player characters. That and the fact that every playtest party seems to have at least one warlock (usually a tielfing I might add). So, okay, the class has my grudging attention now.
If for not other reason than the possibility that the warlock is as preview of the magic system we might see in 4e. The invocations thing, the uses per day thing, the whole 90 degree departure from the spellcasting system used for sorcerors and wizards.
All in all, I think that the warlock is a viable and interesting class, for 3.5 edition.
I say again... for 3.5.
What I don't see is how it'll fit in 4th edition. If the 4e magic system is more or less like the current warlock, then the one thing that seperates it from the sorcerer is suddenly gone. The warlock becomes a sorcerer with a darker background. A Goth version and nothing more.
It seems to me that the warlock could be better used if rolled into the sorcerer. Give sorcerers the option of the traditional draconic heritage, or a warlocky devilish background.
Better yet, make it a middle ground between the sorcerer and druid. The DMG has the witch (aka warlock) as an example of how to make your own prestige class (can't recall the page but it's at the start of the PrC chapter). That's the warlock I think of. That's the kind of class I can picture in 4e. Save the heavy eyeliner, black lipstick, and white face paint for some other game.
Showing posts with label Goth. Show all posts
Showing posts with label Goth. Show all posts
Wednesday, November 7, 2007
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