Friday, October 19, 2007


Oh joy! The zombie will be relevant once again!

As far as I was concerned the 3.5 Monster Manual went from A to Y. From the get go the zombie simply wasn't scary. The first one we faced in game was probably fun but I don't think it took more than a few rounds to realize that we could simply out walk it. *Yawn*

Now with this Des&Dev article by Chris Sims I have reason to believe that the good old zombie will return to it's glory (or gory) days. Huzzah!

I don't know about the rest of you but zombies freak me out. I can't watch zombie movies because those shambling, non-stopping, brain eaters scare the crap outta me. They swarm, rip apart, and devour. They might even break dance a little. *shudder*

Unfortunately in 3.5 the zombie comes at your low level party in small numbers, or else the CR goes too high. At medium or high levels the DM can throw a mob of them at you, but by then a couple of simple spells or a decent turn undead and they're forgotten.

Either way, that's a far cry from the terror inducing, pants wetting, horror that zombies should inspire. I love the image of my character swinging away in desperation as dozens of undead hands reach out, clamoring for his brains (assuming we've already sacrificed the party wizard and rogue with their big juice high Int score brains). Think of the tension that would create as I pray the dice won't fail me and that my poor character will keep his brains intact.

In 4e it seems like the changes to the entire encounter design rules is going to shine, and the zombie will shine right along with.

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